Te damos la bienvenida, no hay duda de que has llegado hasta aquí explorando el significado de Módulo:mostrar-unicode. En esta web no solo dispondrás de la posibilidad de descubrir la totalidad de las acepciones reconocidas por el diccionario para la palabra Módulo:mostrar-unicode, sino que asimismo te hablaremos de su etimología, sus singularidades y podrás aprender cómo se dice la palabra Módulo:mostrar-unicode en singular y en plural. Cualquier cosa que deberías conocer acerca de la palabra Módulo:mostrar-unicode lo tienes en esta web. La definición de la palabra Módulo:mostrar-unicode a que tengas mayor concreción y pertinencia cuando te toque conversar o redactar tus enunciados. Conocer la definición deMódulo:mostrar-unicode, conjuntamente con los significados de otros términos, enriquecen nuestro vocabulario y nos confieren de mayores y mejores capacidades lingüísticas.
{{character info}}
del Wiktionary en inglés (se agradece).-- tomado de en.wiktionary.orghttps://dictious.com/es/Module:character_info
local m_unicode = require('Módulo:unicode-base')
local char_to_script = require('Módulo:scripts/charAScript').charAScript
local m_str_utils = require("Módulo:String")
local cp = m_str_utils.codepoint
local decode_entities = m_str_utils.decode_html
local encode_entities = m_str_utils.encode_html
local ulen = m_str_utils.ulen
local toNFD = m_str_utils.toNFD
local u = m_str_utils.char
local floor = math.floor -- ver hangul
local insert = table.insert
local concat = table.concat
local export = {}
local dingbat_scripts = {
= true;
= true;
= true;
}
local function page_exists(title)
local ok, title_obj = pcall(mw.title.new, title)
if ok and title_obj then
local ok, exists = pcall(function() return title_obj.exists end)
return ok and exists
else
return false
end
end
function export.exotic_symbol_warning(frame)
local title = mw.title.getCurrentTitle()
if title.exists then
return ""
end
if mw.ustring.len(title.fullText) ~= 1 then
return ""
end
local codepoint = mw.ustring.codepoint(title.fullText)
local script_code = char_to_script(codepoint)
if dingbat_scripts then
return frame:expandTemplate { title = "editnotice-exotic symbols" }
end
return ""
end
local function get_codepoint(codepoint, param_name)
codepoint = tonumber(codepoint) or decode_entities(codepoint)
if type(codepoint) == "string" and ulen(codepoint) == 1 then
codepoint = cp(codepoint)
elseif type(codepoint) ~= "number" then
error("Unrecognised string given for the " .. param_name .. " parameter")
end
return codepoint
end
function export._show(args, parent_title)
local codepoint = args.codepoint
local title = mw.title.getCurrentTitle()
local pagename = args.pagename
local namespace = mw.title.getCurrentTitle().nsText
if codepoint then
codepoint = get_codepoint(codepoint, "codepoint")
elseif ulen(pagename) == 1 then
codepoint = cp(pagename)
else
error("Page title is not a single Unicode character ("..tostring(ulen(pagename))..")")
end
local image, image_emoji
if args.image == "-" then
image = nil
image_emoji = nil
else
image = args.image or m_unicode.lookup_image(codepoint)
image_emoji = args.image_emoji or m_unicode.lookup_image_emoji(codepoint)
end
local table_markup = {}
insert(table_markup,
'{| class="wikitable floatright character-info" style="width:25em;"\n')
if image or image_emoji then
local category = "]"
if image and not image:match("\127") then -- <hiero> tags generate these; pass them through
if image:match("^%ile:") or image:match("^%mage:") or image:match("^%rchivo:") then
image = image:gsub("^%ile:", ""):gsub("^mage:", ""):gsub("^rchivo:", ""):gsub("|.*", ""):gsub("]]", "")
end
image = "]"
if namespace == "" then
image = image .. category
end
end
if image_emoji then
if image then
insert(table_markup,
'|-\n! Estilo texto !! Estilo emoji\n')
end
if image_emoji:match("^%ile:") or image_emoji:match("^%mage:") or image_emoji:match("^%rchivo:") then
image_emoji = image_emoji:gsub("^%ile:", ""):gsub("^mage:", ""):gsub("^rchivo:", ""):gsub("|.*", ""):gsub("]]", "")
end
image_emoji = "]"
if namespace == "" and not image then
image_emoji = image_emoji .. category
end
if image then
insert(table_markup,
('|-\n| style="text-align: center; width: 50%s;" | %s || style="text-align: center; width: 50%s;" | %s\n'):format(
'%', image, '%', image_emoji
)
)
else
insert(table_markup,
('|-\n| colspan="2" style="text-align: center;" | %s\n'):format(
image_emoji
)
)
end
else
insert(table_markup,
('|-\n| colspan="2" style="text-align: center;" | %s<br/>%s\n'):format(
image, args.caption or ""
)
)
end
end
local show_different_styles_if_no_emoji_image = false
-- https://en.wikipedia.orghttps://dictious.com/es/List_of_emojis
-- Basic Latin (see https://en.wikipedia.orghttps://dictious.com/es/Basic_Latin_(Unicode_block)#Variants)
if codepoint == 35 or codepoint == 42 or (codepoint > 47 and codepoint < 58)
-- Latin-1 Supplement
or codepoint == 169 or codepoint == 174
-- General Punctuation
or codepoint == 8252 or codepoint == 8265
-- Letterlike Symbols
or codepoint == 8482 or codepoint == 8505
-- Arrows
or (codepoint > 8595 and codepoint < 8602) or codepoint == 8617 or codepoint == 8618
-- Miscellaneous Technical
or codepoint == 8986 or codepoint == 8987 or codepoint == 9000 or codepoint == 9167 or (codepoint > 9192 and codepoint < 9204) or (codepoint > 9207 and codepoint < 9211)
-- Enclosed Alphanumerics
or codepoint == 9410
-- Geometric Shapes
or codepoint == 9642 or codepoint == 9643 or codepoint == 9654 or codepoint == 9664 or (codepoint > 9722 and codepoint < 9727)
-- Miscellaneous Symbols
or (codepoint > 9727 and codepoint < 9733) or codepoint == 9742 or codepoint == 9745 or codepoint == 9748 or codepoint == 9749 or codepoint == 9752 or codepoint == 9757 or codepoint == 9760 or codepoint == 9762 or codepoint == 9763 or codepoint == 9766 or codepoint == 9770 or codepoint == 9774 or codepoint == 9775 or (codepoint > 9783 and codepoint < 9787) or codepoint == 9792 or codepoint == 9794 or (codepoint > 9799 and codepoint < 9812) or codepoint == 9823 or codepoint == 9824 or codepoint == 9827 or codepoint == 9829 or codepoint == 9830 or codepoint == 9832 or codepoint == 9851 or codepoint == 9854 or codepoint == 9855 or (codepoint > 9873 and codepoint < 9880) or codepoint == 9881 or codepoint == 9883 or codepoint == 9884 or codepoint == 9888 or codepoint == 9889 or codepoint == 9895 or codepoint == 9898 or codepoint == 9899 or codepoint == 9904 or codepoint == 9905 or codepoint == 9917 or codepoint == 9918 or codepoint == 9924 or codepoint == 9925 or codepoint == 9928 or codepoint == 9934 or codepoint == 9935 or codepoint == 9937 or codepoint == 9939 or codepoint == 9940 or codepoint == 9961 or codepoint == 9962 or (codepoint > 9967 and codepoint < 9974) or (codepoint > 9974 and codepoint < 9979) or codepoint == 9981
-- Dingbats
or codepoint == 9986 or codepoint == 9989 or (codepoint > 9991 and codepoint < 9998) or codepoint == 9999 or codepoint == 10002 or codepoint == 10004 or codepoint == 10006 or codepoint == 10013 or codepoint == 10017 or codepoint == 10024 or codepoint == 10035 or codepoint == 10036 or codepoint == 10052 or codepoint == 10055 or codepoint == 10060 or codepoint == 10062 or (codepoint > 10066 and codepoint < 10070) or codepoint == 10071 or codepoint == 10083 or codepoint == 10084 or (codepoint > 10132 and codepoint < 10136) or codepoint == 10145 or codepoint == 10160 or codepoint == 10175
-- Supplemental Arrows-B
or codepoint == 10548 or codepoint == 10549
-- Miscellaneous Symbols and Arrows
or (codepoint > 11012 and codepoint < 11016) or codepoint == 11035 or codepoint == 11036 or codepoint == 11088 or codepoint == 11093
-- CJK Symbols and Punctuation
or codepoint == 12336 or codepoint == 12349
-- Enclosed CJK Letters and Months
or codepoint == 12951 or codepoint == 12953
-- Mahjong Tiles
or codepoint == 126980
-- Playing Cards
or codepoint == 127183
-- Enclosed Alphanumeric Supplement
or codepoint == 127344 or codepoint == 127345 or codepoint == 127358 or codepoint == 127359 or codepoint == 127374 or (codepoint > 127376 and codepoint < 127387)
-- Enclosed Ideographic Supplement
or codepoint == 127489 or codepoint == 127490 or codepoint == 127514 or codepoint == 127535 or (codepoint > 127537 and codepoint < 127547) or codepoint == 127568 or codepoint == 127569
-- Miscellaneous Symbols and Pictographs
or (codepoint > 127743 and codepoint < 127778) or (codepoint > 127779 and codepoint < 127892) or codepoint == 127894 or codepoint == 127895 or (codepoint > 127896 and codepoint < 127900) or (codepoint > 127901 and codepoint < 127985) or (codepoint > 127986 and codepoint < 127990) or (codepoint > 127990 and codepoint < 128254) or (codepoint > 128254 and codepoint < 128318) or (codepoint > 128328 and codepoint < 128335) or (codepoint > 128335 and codepoint < 128360) or codepoint == 128367 or codepoint == 128368 or (codepoint > 128370 and codepoint < 128379) or codepoint == 128391 or (codepoint > 128393 and codepoint < 128398) or codepoint == 128400 or codepoint == 128405 or codepoint == 128406 or codepoint == 128420 or codepoint == 128421 or codepoint == 128424 or codepoint == 128433 or codepoint == 128434 or codepoint == 128444 or (codepoint > 128449 and codepoint < 128453) or (codepoint > 128464 and codepoint < 128468) or (codepoint > 128475 and codepoint < 128479) or codepoint == 128481 or codepoint == 128483 or codepoint == 128488 or codepoint == 128495 or codepoint == 128499 or (codepoint > 128505 and codepoint < 128512)
-- Emoticons
or (codepoint > 128511 and codepoint < 128592)
-- Transport and Map Symbols
or (codepoint > 128639 and codepoint < 128710) or (codepoint > 128714 and codepoint < 128723) or (codepoint > 128724 and codepoint < 128732) or (codepoint > 128731 and codepoint < 128742) or codepoint == 128745 or codepoint == 128747 or codepoint == 128748 or codepoint == 128752 or (codepoint > 128754 and codepoint < 128765)
-- Geometric Shapes Extended
or (codepoint > 128991 and codepoint < 129004) or codepoint == 129008
-- Supplemental Symbols and Pictographs
or (codepoint > 129291 and codepoint < 129339) or (codepoint > 129339 and codepoint < 129350) or (codepoint > 129350 and codepoint < 129536)
-- Symbols and Pictographs Extended-A
or (codepoint > 129647 and codepoint < 129661) or (codepoint > 129663 and codepoint < 129673) or (codepoint > 129679 and codepoint < 129726) or (codepoint > 129726 and codepoint < 129734) or (codepoint > 129741 and codepoint < 129756) or (codepoint > 129759 and codepoint < 129769) or (codepoint > 129775 and codepoint < 129785)
then
show_different_styles_if_no_emoji_image = true
end
if show_different_styles_if_no_emoji_image and not (image and image_emoji) then
table.insert(table_markup,
'|-\n! Estilo texto !! Estilo emoji\n')
end
if show_different_styles_if_no_emoji_image or image_emoji or m_unicode.lookup_image_emoji(codepoint) then
table.insert(table_markup,
('|- style="font-size: 250%; text-align: center; background: rgba(0,0,0,0.1);"\n| style="padding: 0;" | ' .. u(codepoint) .. '︎ || style="padding: 0;" | ' .. u(codepoint) .. '️\n|- style="font-size: 80%;"\n| colspan="2" | El estilo texto se puede ] con ⟨&#xFE0E;⟩, mientras que el estilo emoji se fuerza con ⟨&#xFE0F;⟩.\n')
)
end
if args.caption and (image_emoji or (not image and not image_emoji)) then
insert(table_markup,
('|-\n| colspan="2" style="text-align: center;" | %s\n'):format(
args.caption
)
)
end
--assert(codepoint and args.sc, "codepoint: " .. (codepoint and codepoint or "nil") .. ", args.sc: " .. (args.sc and args.sc or "nil"))
local script_code = args.sc and args.sc:getCode() or char_to_script(codepoint)
local script_data = mw.loadData("Módulo:scripts/datos")
or error("No data for script code " .. script_code .. ".")
local script_name = script_data
local NAMESPACE = title.namespace
local cat_name
if not args.nocat and ((NAMESPACE == 0) or (NAMESPACE == 100)) then -- main and Appendix
if script_data.character_category ~= nil then
-- false means no category, overriding the default below
cat_name = script_data.character_category or nil
elseif script_name then
cat_name = "Caracteres del script "..script_name
end
end
local block_name = mw.text.encode(args.block or m_unicode.lookup_block(codepoint))
local aliases
if args.aliases == "-" then
aliases = nil
else
aliases = mw.loadData('Módulo:unicode-base/alias')
end
local function parse_aliases(aliases)
local result = {}
if aliases then
local classif = {}
for i, alias in ipairs(aliases) do
if not classif] then
classif] = {}
end
insert(classif], mw.text.encode(alias))
end
if classif.correction then
for i, name in ipairs(classif.correction) do
local category = ']'
if namespace == "" then
insert(result,
(']Corregido: %s'):format(
name
)
)
else
insert(result,
('Corregido: %s'):format(
name
)
)
end
end
end
if classif.alternate then
for i, name in ipairs(classif.alternate) do
local category = ']'
if namespace == "" then
insert(result,
(']Alternativo: %s'):format(
name
)
)
else
insert(result,
('Alternativo: %s'):format(
name
)
)
end
end
end
if classif.abbreviation then
local category = ']'
if namespace == "" then
insert(result,
(']Abreviatura: %s'):format(
concat(classif.abbreviation, ", ")
)
)
else
insert(result,
('Abreviatura: %s'):format(
concat(classif.abbreviation, ", ")
)
)
end
end
local parsed_result = concat(result, ", ")
return '<div>(' .. parsed_result .. ')</div>'
end
return ""
end
local li, vi, ti = nil, nil, nil
if block_name == "Sílabas hangul" then
local index = codepoint - 0xAC00
li, vi, ti = floor(index / 588), floor((index % 588) / 28), index % 28
end
local initial_to_letter = { =
0x3131, 0x3132, 0x3134, 0x3137, 0x3138, 0x3139, 0x3141, 0x3142,
0x3143, 0x3145, 0x3146, 0x3147, 0x3148, 0x3149, 0x314A, 0x314B,
0x314C, 0x314D, 0x314E,
}
local vowel_to_letter = { =
0x314F, 0x3150, 0x3151, 0x3152, 0x3153, 0x3154, 0x3155, 0x3156,
0x3157, 0x3158, 0x3159, 0x315A, 0x315B, 0x315C, 0x315D, 0x315E,
0x315F, 0x3160, 0x3161, 0x3162, 0x3163,
}
local final_to_letter = {
0x3131, 0x3132, 0x3133, 0x3134, 0x3135, 0x3136, 0x3137, 0x3139,
0x313A, 0x313B, 0x313C, 0x313D, 0x313E, 0x313F, 0x3140, 0x3141,
0x3142, 0x3144, 0x3145, 0x3146, 0x3147, 0x3148, 0x314A, 0x314B,
0x314C, 0x314D, 0x314E,
}
local function parse_composition()
local result = nil
if block_name == "Sílabas hangul" then
result = ((ti ~= 0) and
'<big class="Kore" lang="">] + ] + ]</big>' or
'<big class="Kore" lang="">] + ]</big>'):format(
initial_to_letter,
vowel_to_letter,
final_to_letter
)
else
local nfd = mw.ustring.toNFD(mw.ustring.char(codepoint))
if mw.ustring.len(nfd) ~= 1 then
local compo = {}
for nfdcp in mw.ustring.gcodepoint(nfd) do
local dotted_circle = (m_unicode.is_combining(nfdcp) and "◌" or "")
local link_target = m_unicode.get_entry_title(nfdcp)
if not link_target or not page_exists(link_target) then
link_target = nil
end
local script = char_to_script(nfdcp)
local character_text =
link_target and (']')
:format(link_target, script, dotted_circle, nfdcp, nfdcp)
or ('<span class="%s">%s&#%u;</span> [U+%04X]')
:format(script, dotted_circle, nfdcp, nfdcp)
insert(compo, '<span class="character-sample-secondary">' .. character_text .. '</span> ')
end
result = concat(compo, " + ")
end
end
if result then
return "Composition", result, "]"
end
return nil
end
-- [[ Egyptian Hieroglyphs
local function parse_gardiner()
local result = nil
if args.gardiner then
result =
(
'\n'):format(
args.gardiner, args.gardiner
)
return "Gardiner number", result, "]"
end
return nil
end
local function parse_mdc()
if args.mdc then
return "Manuel de Codage", args.mdc, "]"
end
return nil
end
local function parse_egpz()
if args.egpz then
return "EGPZ 1.0", args.egpz, "]"
end
return nil
end
-- ]]
local function middle_part()
local rows = {}
local function insert_row(row_title, row_contents, row_category)
if row_contents then
insert(rows,
('<tr><td style="text-align: left">%s:</td><td>%s%s</td></tr>'):format(row_title, row_contents, row_category))
end
end
insert_row(parse_composition())
insert_row(parse_gardiner())
insert_row(parse_egpz())
insert_row(parse_mdc())
if rows then
return ('<table style="margin: 0 auto;">%s</table>')
:format(concat(rows, ""))
end
return ""
end
local function present_codepoint(codepoint, np, script, combining, name, printable, title)
local display
local link_target
if combining == nil then
combining = m_unicode.is_combining(codepoint)
else
combining = to_bool(combining)
end
if printable == nil then
printable = m_unicode.is_printable(codepoint)
else
printable = to_bool(printable)
end
local char = mw.ustring.char(codepoint)
if title == "self" or page_exists(char) then
link_target = char
elseif title ~= "-" then
link_target = m_unicode.get_entry_title(codepoint)
end
if printable then
display = ('<span class="character-sample-secondary %s">%s&#x%04X;</span>'):format(
script and script:getCode() or char_to_script(codepoint),
combining and "◌" or "", codepoint
)
end
local arrow_and_maybe_char
if np then
arrow_and_maybe_char = (display or "") .. ' →'
else
arrow_and_maybe_char = '← ' .. (display or "")
end
local text = ('<span title="%s">%s<br><small></small></span>')
:format(mw.text.encode(name or m_unicode.lookup_name(codepoint)),
arrow_and_maybe_char, codepoint)
if link_target then
return (']')
else
return text
end
end
local function get_next(codepoint, step)
-- Skip past noncharacters and reserved characters (Cn), private-use
-- characters (Co), surrogates (Cs), and control characters (Cc), all
-- of which have a label beginning in "<" rather than a proper name.
if step < 0 and 0 < codepoint or step > 0 and codepoint < 0x10FFFF then
repeat
codepoint = codepoint + step
until m_unicode.lookup_name(codepoint):sub(1, 1) ~= "<"
or not (0 < codepoint and codepoint < 0x10FFFF)
end
return codepoint
end
local previous_codepoint =
args.previous_codepoint and get_codepoint(args.previous_codepoint, "previous_codepoint")
or get_next(codepoint, -1)
local next_codepoint =
args.next_codepoint and get_codepoint(args.next_codepoint, "next_codepoint")
or get_next(codepoint, 1)
local combining = args.combining
if combining == nil then
combining = m_unicode.is_combining(codepoint)
else
combining = to_bool(combining)
end
insert(table_markup,
'|-\n| style="width: 70px;" colspan="2" | ' ..
'<table>' ..
'<tr>' ..
'<td>' ..
('<span class="character-sample-primary %s">%s&#%u;</span>')
:format(script_code, combining and "◌" or "", codepoint) ..
'</td>' ..
'<td>' ..
(' '):format(codepoint, codepoint) ..
', ]\n' ..
'<div class="character-sample-name">' ..
mw.text.encode(args.name or m_unicode.lookup_name(codepoint)) ..
'</div>' ..
parse_aliases(aliases) ..
'</td>' ..
'</tr>' ..
'</table>'
)
insert(table_markup,
middle_part()
)
local previous_unassigned_first = previous_codepoint + 1
local previous_unassigned_last = codepoint - 1
local next_unassigned_first = codepoint + 1
local next_unassigned_last = next_codepoint - 1
local left_unassigned_text
local right_unassigned_text
if previous_codepoint == 0 then
previous_unassigned_first = 0
end
if previous_unassigned_first <= previous_unassigned_last or next_unassigned_first <= next_unassigned_last then
if previous_unassigned_first < previous_unassigned_last then
left_unassigned_text = (''):format(previous_unassigned_first, previous_unassigned_last)
elseif previous_unassigned_first == previous_unassigned_last then
left_unassigned_text = (''):format(previous_unassigned_first)
end
if next_unassigned_first < next_unassigned_last then
right_unassigned_text = (''):format(next_unassigned_first, next_unassigned_last)
elseif next_unassigned_first == next_unassigned_last then
right_unassigned_text = (''):format(next_unassigned_first)
end
end
local unassignedsRow =
mw.html.create('table'):css('width', '100%'):css('font-size', '80%'):css('white-space', 'nowrap')
:tag('tr')
:tag('td'):css('width', '50%'):css('text-align', 'left'):wikitext(left_unassigned_text or ''):done()
:tag('td'):css('width', '50%'):css('text-align', 'right'):wikitext(right_unassigned_text or ''):done()
:allDone()
insert(table_markup, tostring(unassignedsRow) ..'\n')
local previous_codepoint_text = ""
local next_codepoint_text = ('%s\n')
:format(present_codepoint(next_codepoint, true,
args.next_codepoint_sc, args.next_codepoint_combining,
args.next_codepoint_name, args.next_codepoint_printable,
args.next_codepoint_title))
if previous_codepoint > 0 then
previous_codepoint_text = ('%s\n')
:format(present_codepoint(previous_codepoint, false,
args.previous_codepoint_sc, args.previous_codepoint_combining,
args.previous_codepoint_name, args.previous_codepoint_printable,
args.previous_codepoint_title))
end
local block_name_text = (']')
:format(block_name, block_name)
if namespace == "" then
block_name_text = block_name_text .. (']\n')
:format(block_name, codepoint)
else
block_name_text = block_name_text .. '\n'
end
local lastRow =
mw.html.create('table'):css('width', '100%'):css('text-align', 'center')
:tag('tr')
:tag('td'):css('width', '20%'):wikitext(previous_codepoint_text):done()
--:tag('td'):css('width', '15%')
-- :tag('span'):wikitext(left_unassigned_text and "'''...'''" or ""):attr('title', left_unassigned_text or ""):done():done()
:tag('td'):css('width', '60%'):css('font-size', '110%'):css('font-weight', 'bold'):wikitext(block_name_text)
--:tag('td'):css('width', '15%')
-- :tag('span'):wikitext(right_unassigned_text and "'''...'''" or ""):attr('title', right_unassigned_text or ""):done():done()
:tag('td'):css('width', '20%'):wikitext(next_codepoint_text):done()
:allDone()
insert(table_markup, tostring(lastRow) ..'\n')
insert(table_markup, '|}')
if cat_name and namespace == "" then
insert(table_markup, "]")
end
insert(table_markup, require("Módulo:TemplateStyles")("Template:mostrar-unicode/estilo.css"))
return concat(table_markup)
end
function export.show(frame)
local title = mw.title.getCurrentTitle().fullText
if title == "Plantilla:mostrar-unicode" then
return "Use esta plantilla en el espacio principal."
end
local params = {
= {alias_de = "codepoint"},
= {},
= {},
= {},
= {},
= {},
= {},
= {},
= {tipo = "bool"},
= {tipo = "bool"},
= {tipo = "bool"},
= {tipo = "bool"},
= {tipo = "bool"},
= {tipo = "bool"},
= {},
= {},
= {alias_de = "codepoint_anterior_titulo"},
= {alias_de = "codepoint_siguiente_titulo"},
= {},
= {},
= {},
= {},
= {alias_de = "epigrafe"},
= {},
= {},
= {},
= {},
= {},
= {tipo = "bool"},
= {}, -- for testing etc.
}
local parent_frame = frame:getParent()
local args = require("Módulo:parámetros").obtener_parametros(parent_frame.args, params)
args = mw.title.getCurrentTitle().fullText
return export._show(args, parent_frame:getTitle())
end
return export
Puede ser de que más allá toda la información que te hemos dado acerca de la palabra Módulo:mostrar-unicode, ahora también aprendas de cómo separarla en sílabas. Para ello si quieres aprender a dividir Módulo:mostrar-unicode en sílabas.
Abajo te incluimos una lista con los errores ortográficos más corrientes, de modo que estés atento y no incurras en ellos.Sin más preámbulos, aquí tienes el listado de errores ortográficos de Módulo:mostrar-unicode