Modulo:scripts

Hello, you have come here looking for the meaning of the word Modulo:scripts. In DICTIOUS you will not only get to know all the dictionary meanings for the word Modulo:scripts, but we will also tell you about its etymology, its characteristics and you will know how to say Modulo:scripts in singular and plural. Everything you need to know about the word Modulo:scripts you have here. The definition of the word Modulo:scripts will help you to be more precise and correct when speaking or writing your texts. Knowing the definition ofModulo:scripts, as well as those of other words, enriches your vocabulary and provides you with more and better linguistic resources.

La documentazione per questo modulo può essere creata in Modulo:scripts/man

local export = {}
local Script = {}

function Script:getCode()
	return self._code
end

function Script:getCanonicalName()
	return self._rawData.canonicalName
end

function Script:getOtherNames()
	return self._rawData.otherNames or {}
end

function Script:getParent()
	return self._rawData.parent
end

function Script:getSystems()
	if not self._systemObjects then
		local m_systems = require("Modulo:Writing systems")
		self._systemObjects = {}
		
		for _, sys in ipairs(self._rawData.systems or {}) do
			table.insert(self._systemObjects, m_systems.getByCode(sys))
		end
	end
	
	return self._systemObjects
end

--function Script:getAllNames()
--	return self._rawData.names
--end


function Script:getType()
	return "script"
end


function Script:getCategoryName()
	local name = self._rawData.canonicalName
	
	-- If the name already has "script" in it, don't add it.
	if name:find("script$") or name:find("ode$") then
		return name
	else
		return name .. " script"
	end
end


function Script:countCharacters(text)
	if not self._rawData.characters then
		return 0
	else
		local _, num = mw.ustring.gsub(text, "", "")
		return num
	end
end

function Script:getDirection()
	local direction = self._rawData.direction
	if not direction then
		return nil
	else
		return direction
	end
end


function Script:getRawData()
	return self._rawData
end


function Script:toJSON()
	local ret = {
		canonicalName = self:getCanonicalName(),
		categoryName = self:getCategoryName(),
		code = self._code,
		otherNames = self:getOtherNames(),
		type = self:getType(),
		}
	
	return require("Modulo:JSON").toJSON(ret)
end


Script.__index = Script


function export.makeObject(code, data)
	return data and setmetatable({ _rawData = data, _code = code }, Script) or nil
end


function export.getByCode(code)
	if code == "IPAchar" then
		require("Modulo:debug").track("IPAchar")
	end
	return export.makeObject(code, mw.loadData("Modulo:scripts/data"))
end

function export.getByCanonicalName(name)
	local code = mw.loadData("Modulo:scripts/by name")
	
	if not code then
		return nil
	end
	
	return export.makeObject(code, mw.loadData("Modulo:scripts/data"))
end

-- Find the best script to use, based on the characters of a string.
function export.findBestScript(text, lang)
	if not text or not lang or not lang.getScripts then
		return export.getByCode("None")
	end
	
	local scripts = lang:getScripts()
	
	-- Try to match every script against the text,
	-- and return the one with the most matching characters.
	local bestcount = 0
	local bestscript = nil
	
	for i, script in ipairs(scripts) do
		local count = script:countCharacters(text)
		
		if count > bestcount then
			bestcount = count
			bestscript = script
		end
	end
	
	if bestscript then
		return bestscript
	end
	
	-- No matching script was found. Return "None".
	return export.getByCode("None")
end

return export