<span class="searchmatch">collision</span> <span class="searchmatch">detections</span> plural of <span class="searchmatch">collision</span> <span class="searchmatch">detection</span>...
<span class="searchmatch">collision</span> <span class="searchmatch">detection</span> (countable and uncountable, plural <span class="searchmatch">collision</span> <span class="searchmatch">detections</span>) (computing, chiefly video games) The process or mechanism of determining...
anticollision <span class="searchmatch">collisional</span> <span class="searchmatch">collision</span> attack <span class="searchmatch">collision</span> bulkhead <span class="searchmatch">collision</span> course <span class="searchmatch">collision</span> <span class="searchmatch">detection</span> collisionless <span class="searchmatch">collision</span> mat <span class="searchmatch">collision</span> theory <span class="searchmatch">collision</span> time...
Australian) IPA(key): /dɪˈtek.ʃən/ Rhymes: -ɛkʃən <span class="searchmatch">detection</span> (countable and uncountable, plural <span class="searchmatch">detections</span>) The act or process of detecting, uncovering, or...
See also: hittest hit test (plural hit tests) The test used in <span class="searchmatch">collision</span> <span class="searchmatch">detection</span> to determine whether two objects are touching. sitteth, tettish...
pixel-perfect <span class="searchmatch">collision</span> <span class="searchmatch">detection</span> […] 2003, Colin Moock, ActionScript for Flash MX: The Definitive Guide: Manual pixel-perfect <span class="searchmatch">collision</span>-<span class="searchmatch">detection</span> routines...
(video games) A model of the shape of an object for purposes of <span class="searchmatch">collision</span> <span class="searchmatch">detection</span>. 2014, Jeff W. Murray, C# Game Programming Cookbook for Unity 3D...
location where it has been stored. 2005, Christer Ericson, Real-time <span class="searchmatch">collision</span> <span class="searchmatch">detection</span>, page 415: If buffer readbacks are used, it is therefore important...
bounding all or part of a model (in a video game, etc.) used in <span class="searchmatch">collision</span> <span class="searchmatch">detection</span> to determine whether another object collides with the model. Alternative...
Disseminated by Boeing”, in Aircraft Accident Report: Uncontrolled Descent and <span class="searchmatch">Collision</span> with Terrain, USAir Flight 427, Boeing 737-300, N513AU, Near Aliquippa...