org/licenses/by/4.0CC BY 4.0 Creative Commons Attribution 4.0 truetrue You may select the license of your choice. English determination method or standard: SHA-1...
org/licenses/by/4.0CC BY 4.0 Creative Commons Attribution 4.0 truetrue You may select the license of your choice. English determination method or standard: SHA-1...
matrix used. Below it are the coordinates of the initial cube and those of the transformed cube shown in this image. (Sorting by the list on the right makes...
matrix used. Below it are the coordinates of the initial cube and those of the transformed cube shown in this image. (Sorting by the list on the right makes...
matrix used. Below it are the coordinates of the initial cube and those of the transformed cube shown in this image. (Sorting by the list on the right makes...
matrix used. Below it are the coordinates of the initial cube and those of the transformed cube shown in this image. (Sorting by the list on the right makes...
///////////////////////////// JF solid #declare LightColor = rgb<0.6, 0.55, 0.55>; #declare DarkColor = rgb<0.005, 0.004, 0.004>; #declare CubeColor = rgb<0.25, 0...
matrix used. Below it are the coordinates of the initial cube and those of the transformed cube shown in this image. In a matrix multiplication the matrix...
matrix used. Below it are the coordinates of the initial cube and those of the transformed cube shown in this image. (Sorting by the list on the right makes...
///////////////////////////// JF solid #declare LightColor = rgb<0.6, 0.55, 0.55>; #declare DarkColor = rgb<0.005, 0.004, 0.004>; #declare CubeColor = rgb<0.25, 0...