target <span class="searchmatch">set</span> is changing along intrnal <span class="searchmatch">ray</span> <span class="searchmatch">0</span> Binary decomposition of interior of filled <span class="searchmatch">Julia</span> <span class="searchmatch">set</span> Full tile = binary decomposition and <span class="searchmatch">internal</span> <span class="searchmatch">level</span> <span class="searchmatch">sets</span> This...
there is filled <span class="searchmatch">Julia</span> <span class="searchmatch">set</span> <span class="searchmatch">with</span> it's interior coloured <span class="searchmatch">with</span> <span class="searchmatch">internal</span> <span class="searchmatch">level</span> <span class="searchmatch">sets</span> around fixed point. Here are 3 cases : hyperbolic ( when c= <span class="searchmatch">0</span>.<span class="searchmatch">0</span>). Here fixed...
target <span class="searchmatch">set</span> is changing along intranl <span class="searchmatch">ray</span> <span class="searchmatch">0</span> Binary decomposition of interior of filled <span class="searchmatch">Julia</span> <span class="searchmatch">set</span> <span class="searchmatch">Internal</span> <span class="searchmatch">level</span> <span class="searchmatch">sets</span> This video shows dynamical planes <span class="searchmatch">for</span> complex...
points into 2 <span class="searchmatch">sets</span> ( using bailout test = function GiveLastIteration ) : basin of attraction to infinity ( exterior of filled <span class="searchmatch">Julia</span> <span class="searchmatch">set</span> ) = all point...
ZAy*i */ /* */ const double EscapeRadius=2.<span class="searchmatch">0</span>; /* radius of circle around origin; its complement is a target <span class="searchmatch">set</span> <span class="searchmatch">for</span> escaping points */ double ER2=EscapeRadius*EscapeRadius;...
This video is related <span class="searchmatch">with</span> discrete dynamical system based on complex <span class="searchmatch">quadratic</span> polynomial : f c = z 2 + c {\displaystyle f_{c}=z^{2}+c} This video consist...