Appendix:Go jargon

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Use of Japanese terms

Although Go almost certainly originated in China, the current English and Western technical vocabulary borrows a high proportion of terms from the Japanese language because it was through Japan that Go was introduced to Western culture.

Many of these terms are from a jargon used for technical go writing and to some extent specially developed for go journalism; in some cases the technical meaning of a word may differ from a dictionary meaning coming from ordinary usage. Some authors of English-language go materials avoid use of Japanese technical terms, and the way they are applied can differ in subtle ways from the original meanings.

Terms

English Japanese Korean Mandarin
aji (aji) (mat) (wèi)
aji keshi 味消し (aji keshi)
amashi 余し (amashi)
atari 当たり (atari) 단수 (單手, dansu) 打吃
bad aji
bad shape 悪形 (akugata) 愚形
bamboo joint タケフ (takefu) 쌍립 (ssangnip) 竹節竹节 (zhújié)
block (move) オサエ (osae)
capturing race
race to capture
攻め合い (semeai) 수상전 (susangjeon)
connection (move) ツギ (tsugi) (lián), (jiē), (zhān)
contact play
attachment
touch
ツケ (tsuke) (kào), (pèng)
cut (move) キリ (kiri) 切斷切断 (qiēduàn)
damezumari ダメ詰まり (damezumari)
dumpling shape
dango
団子 (dango)
descend サガリ (sagari) ()
double gote 両後手 (ryōgote) 雙方後手双方后手
double sente 両先手 (ryōsente) 雙方先手双方先手
empty triangle 空き三角 (aki sankaku)
アキ三角 (aki sankaku)
空三角
endgame
yose
終盤 (shūban)
ヨセ (yose)
終盤终盘
官子 (guānzǐ)
extend
stretch
ノビ (nobi) (cháng)
fuseki 布石 (fuseki) 포석 (布石, poseok) 佈局布局 (bùjú)
five-five point
gonogo
五の五 (gonogo) 五五
good aji
good shape 良形 (ryōkei)
gote 後手 (gote) 후수 (後手, husu) 後手后手 (hòushǒu)
haengma 模様 (moyō) 행마 (行馬, haengma)
모양 (模樣, moyang)
模樣模样 (múyàng)
hane
wrap around
bend
ハネ (hane) (bān)
hanging connection カケツギ (kaketsugi)
star point
hoshi
(hoshi) (xīng)
joseki 定石 (jōseki) 정석 (定石, jeongseok) 定式 (dìngshì)
kiai 気合 (kiai)
気合い (kiai)
氣合气合 (qìhé)
kikashi 利かし (kikashi) 先手利
knight's move
keima
ケイマ (keima)
小ゲイマ (kogeima)
ko コウ ()
()
(pae) (jié)
komi コミ (komi) (deom) 貼目贴目
komoku
3-4 point
小目 (komoku) 소목 (小目, somok) 小目
kosumi
diagonal play
小隅 (kosumi)
コスミ (kosumi)
(jiān)
kosumitsuke コスミツケ (kosumitsuke) 尖頂尖顶 (jiāndǐng)
korigatachi 凝り形 (kotorigatachi)
ladder
shicho
シチョウ (shichō) (zhēng)
large endgame 大ヨセ (ōyose)
large knight's move
ogeima
大ゲイマ (ōgeima)
liberty 呼吸点 (kokyūten)
ダメ (dame)
()
life and death 死活 (shikatsu) 死活 (sǐhuó)
miai 見合い (miai) 맛보기 (matbogi) 見合见合
middlegame 中盤 (chūban) 중반 (中盤, jungban) 中盤中盘 (zhōngpán)
middlegame joseki
mokuhazushi
3-5 point
目外し (moku hazushi) 外目
framework
moyo
模様 (moyō) 모양 (模樣, moyang) 模樣模样 (múyàng)
3-6 point
omokuhazushi
大目外し (ōmoku hazushi)
one point jump
ikken tobi
一間トビ (ikken tobi)
opening 序盤 (joban) 序盤序盘
4-6 point
otakamoku
大高目 (ōtakamoku)
peep ノゾキ (nozoki) ()
pincer ハサミ (hasami) (jiā)
point (location) (moku)
point (score) (ten)
ponnuki ポン抜き (ponnuki)
probe
yosu-miru
様子見 (yōsumi)
pull back ヒキ (hiki)
push (along) オシ (oshi)
push (in) (de)
push and cut 出切り (dekiri)
rank 段級位 (dankyūi)
reverse sente 逆先手 (gyakusente) 逆先手
sabaki 捌き (sabaki) 騰挪腾挪 (téngnuó)
sansan
3-3
三々 (sansan) 삼삼 (三三, samsam) 三三
seki
mutual life
セキ (seki) (bik) 雙活双活
self-atari
sente 先手 (sente) 선수 (先手, seonsu) 先手 (xiānshǒu)
shape (katachi) (xíng)
status
stone (ishi) 棋子 (qízǐ)
string
chain
block
(ishi)
takamoku
5-4
高目 (takamoku) 高目
center point
tengen
天元 (tengen) 天元 (tiānyuán)
thickness (1) 厚み (atsumi)
thickness (2) 厚さ (atsusa)
tiger's mouth 虎口 (hǔkǒu)
tsumego 詰碁 (tsumego) 死活題死活题
turn
bend
マガリ (magari) ()
two eyes 二眼 (nigan)
sajung ダメ詰まり (dame tsumari) 자충 (自充, jachung)